(It gets funnier every time.) You might even go down the route that I did when building Eriette, which is to pay little mind to what the rules text on your auras reads, instead only caring that they are cheap and draw you a card when you play them
TheChirurgeon: It also teaches you triple, which is one of the most busted spells in all of Final Fantasy, letting you triple cast a spell for only one cost
Toski may be small for its casting cost, but it provides green with a uniquely on-color source of card advantage
Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium
Beyond that though we're adding generic Merfolk upgrades (Vodalian Hexcatcher), more ways to play extra lands per turn (Oracle of Mul Daya), some good +1/+1 counter payoffs (Smell Fear), and the remaining good explore payoff (Twists and Turns)
4 uncommon